: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control.
Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield.
When Quarry Colossus enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
When Quarry Colossus enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
Flying: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Strive — This spell costs more to cast for each target beyond the first.Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Strive — This spell costs more to cast for each target beyond the first.Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.