Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.)VigilanceGorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.): Untap two target lands.
Partner with Blaring Captain (When this creature enters, target player may put Blaring Captain into their hand from their library, then shuffle.): Create a 1/1 white Warrior creature token.
Partner with Impetuous Protege (When this creature enters, target player may put Impetuous Protege into their hand from their library, then shuffle.), : Tap target creature.
Partner with Proud Mentor (When this creature enters, target player may put Proud Mentor into their hand from their library, then shuffle.)Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.
Partner with Blaring Recruiter (When this creature enters, target player may put Blaring Recruiter into their hand from their library, then shuffle.)Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
Partner with Ley Weaver (When this creature enters, target player may put Ley Weaver into their hand from their library, then shuffle.): Target player draws two cards.
Partner with Soulblade Corrupter (When this creature enters, target player may put Soulblade Corrupter into their hand from their library, then shuffle.)When Soulblade Renewer enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Partner with Chakram Retriever (When this creature enters, target player may put Chakram Retriever into their hand from their library, then shuffle.), : Chakram Slinger deals 2 damage to target player or planeswalker.
Partner with Soulblade Renewer (When this creature enters, target player may put Soulblade Renewer into their hand from their library, then shuffle.)DeathtouchWhenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.