Enchant creature or landEnchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
+1: You gain 2 life.−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.−6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
Choose two —• Target player gains 7 life.• Put target noncreature permanent on top of its owner's library.• Target player shuffles their graveyard into their library.• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)Howltooth Hollow enters tapped.: Add ., : You may play the exiled card without paying its mana cost if each player has no cards in hand.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Whenever a creature deals damage to you, destroy it.When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Changeling (This card is every creature type.)HasteChampion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)