Equipped creature gets +2/+2.Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.Equip
FlashFlyingChampion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)Spinerock Knoll enters tapped.: Add ., : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.): Target Merfolk you control gains protection from the color of your choice until end of turn.
Changeling (This card is every creature type.): Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
TrampleIf damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Whenever a creature deals damage to you, destroy it.When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
Choose two —• Destroy all artifacts.• Destroy all enchantments.• Destroy all creatures with mana value 3 or less.• Destroy all creatures with mana value 4 or greater.
FlashFlyingChampion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)When Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
FlyingIf noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.