FlyingWhen Thieving Sprite enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
When Cloudgoat Ranger enters, create three 1/1 white Kithkin Soldier creature tokens.Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.), Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.), Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
When Paperfin Rascal enters, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Changeling (This card is every creature type.)Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
DefenderAt the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Whenever you clash, you may pay . If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.): Target land becomes an Island until end of turn.