Lorwyn
[6][R][R] Hearthcage Giant - Foil
LRW#174#F
When Hearthcage Giant enters, create two 3/1 red Elemental Shaman creature tokens.Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
[uncommon] uncommon
Lorwyn
[W][U] Sygg, River Guide
LRW#251#N
Islandwalk (This creature can't be blocked as long as defending player controls an Island.): Target Merfolk you control gains protection from the color of your choice until end of turn.
[rare] rare
Lorwyn
[U] Aquitect's Will
LRW#52#N
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Lorwyn
[common] common
[3][B] Marsh Flitter
LRW#125#N
FlyingWhen Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
[uncommon] uncommon
Lorwyn
[3][R] Giant's Ire
LRW#170#N
Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Lorwyn
[common] common
[1][G] Fertile Ground
LRW#211#N
Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Lorwyn
[common] common
[2][R] Inner-Flame Igniter
LRW#182#N
: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
[uncommon] uncommon
Lorwyn
[2][R] Inner-Flame Igniter - Foil
LRW#182#F
: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
[uncommon] uncommon
Lorwyn