+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.−3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4...
Etrata, the Silencer can't be blocked.Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Target creature you control deals damage equal to its power to target player.Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Double strike (This creature deals both first-strike and regular combat damage.)Vigilance (Attacking doesn't cause this creature to tap.)Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
FlyingWhenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.