Target creature gets +1/+1 and gains haste until end of turn.Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)Wojek Bodyguard can't attack or block alone.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)Wojek Bodyguard can't attack or block alone.
FlyingVigilance (Attacking doesn't cause this creature to tap.)Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
FlyingVigilance (Attacking doesn't cause this creature to tap.)Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
FlyingCrackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.When Crackling Drake enters, draw a card.
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
ReachUndergrowth — When Kraul Harpooner enters, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
FlyingWhen Watcher in the Mist enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
FlyingWhen Watcher in the Mist enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.Creatures you control get +2/+2 until end of turn.
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.Creatures you control get +2/+2 until end of turn.