Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.Creatures you control get +2/+2 until end of turn.
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.Creatures you control get +2/+2 until end of turn.
LifelinkWhen Blood Operative enters, you may exile target card from a graveyard.Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.
When Dimir Informant enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When Dimir Informant enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Switch the power and toughness of each of up to two target creatures until end of turn.Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.
Target creature you control deals damage equal to its power to target player.Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
When Glowspore Shaman enters, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)