Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Create X 1/1 white Soldier creature tokens with lifelink.
+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.−3: Destroy target creature.−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
This spell costs less to cast if it targets a legendary creature.Destroy target creature.Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flying, hasteAt the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.