(Start the game with this conspiracy face up in the command zone.)You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.
: Chartooth Cougar gets +1/+0 until end of turn.Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
: Chartooth Cougar gets +1/+0 until end of turn.Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Enchant creatureAs Traveler's Cloak enters, choose a land type.When Traveler's Cloak enters, draw a card.Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)
Draft Agent of Acquisitions face up.Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
VigilanceWhen Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Multikicker (You may pay an additional any number of times as you cast this spell.)HasteSkitter of Lizards enters with a +1/+1 counter on it for each time it was kicked.
Multikicker (You may pay an additional any number of times as you cast this spell.)HasteSkitter of Lizards enters with a +1/+1 counter on it for each time it was kicked.
When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.Lurking Automaton enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.Lurking Automaton enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
Draft Whispergear Sneak face up.During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.
Draft Whispergear Sneak face up.During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.