Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield., Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.
Draft Canal Dredger face up.Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.: Put target card from your graveyard on the bottom of your library.
Multikicker (You may pay an additional any number of times as you cast this spell.)Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)Quag Vampires enters with a +1/+1 counter on it for each time it was kicked.
FlyingWill of the council — When Custodi Squire enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards., Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards., Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
(Start the game with this conspiracy face up in the command zone.)You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.
: Chartooth Cougar gets +1/+0 until end of turn.Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
: Chartooth Cougar gets +1/+0 until end of turn.Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Enchant creatureAs Traveler's Cloak enters, choose a land type.When Traveler's Cloak enters, draw a card.Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)
Draft Agent of Acquisitions face up.Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
VigilanceWhen Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Multikicker (You may pay an additional any number of times as you cast this spell.)HasteSkitter of Lizards enters with a +1/+1 counter on it for each time it was kicked.