Multikicker (You may pay an additional any number of times as you cast this spell.)When Wolfbriar Elemental enters, create a 2/2 green Wolf creature token for each time it was kicked.
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name.When Aether Searcher enters, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle.
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.: Regenerate Spiritmonger.: Spiritmonger becomes the color of your choice until end of turn.
Ignition Team enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield., Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
Draft Agent of Acquisitions face up.Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
You may have Dack's Duplicate enter as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way.