Conspiracy

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[3][U] Academy Elite

CNS#20#N
Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards., Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

[rare] rare

Conspiracy

7 Kč
Vyprodáno

[2][B] Wakedancer

CNS#134#N
Morbid — When Wakedancer enters, if a creature died this turn, create a 2/2 black Zombie creature token.

[common] common

Conspiracy

7 Kč
Vyprodáno

[2][B] Wakedancer - Foil

CNS#134#F
Morbid — When Wakedancer enters, if a creature died this turn, create a 2/2 black Zombie creature token.

[common] common

Conspiracy

7 Kč
Vyprodáno

Double Stroke

CNS#4#N
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.

[uncommon] uncommon

Conspiracy

7 Kč
Vyprodáno

[4][B] Drakestown Forgotten

CNS#27#N
Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards., Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

[rare] rare

Conspiracy

7 Kč
Vyprodáno

Power Play

CNS#8#N
(Start the game with this conspiracy face up in the command zone.)You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.

[uncommon] uncommon

Conspiracy

7 Kč
Vyprodáno
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