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[1][R][R] Sulfuric Vortex

CNS#152#N
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.If a player would gain life, that player gains no life instead.

[rare] rare

Conspiracy

35 Kč
Vyprodáno

[U][R] Marchesa's Smuggler - Foil

CNS#50#F
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.): Target creature you control gains haste until end of turn and can't be blocked this turn.

[uncommon] uncommon

Conspiracy

25 Kč
Vyprodáno

[3][U] Fact or Fiction - Foil

CNS#97#F
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

[uncommon] uncommon

Conspiracy

25 Kč
Vyprodáno

[4][B][B] Reign of the Pit - Foil

CNS#29#F
Each player sacrifices a creature of their choice. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.

[rare] rare

Conspiracy

25 Kč
Vyprodáno

[1][U][B] Dimir Doppelganger

CNS#186#N
: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability.

[rare] rare

Conspiracy

25 Kč
Vyprodáno

Unexpected Potential - Foil

CNS#12#F
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)You may spend mana as though it were mana of any color to cast spells with the chosen name.

[uncommon] uncommon

Conspiracy

25 Kč
Vyprodáno

[7] Aether Searcher - Foil

CNS#53#F
Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name.When Aether Searcher enters, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle.

[rare] rare

Conspiracy

25 Kč
Vyprodáno

[3][W] Custodi Soulbinders - Foil

CNS#17#F
Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield., Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

[rare] rare

Conspiracy

25 Kč
Vyprodáno

[3][U] Academy Elite - Foil

CNS#20#F
Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards., Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

[rare] rare

Conspiracy

25 Kč
Vyprodáno

[2][U] Traveler's Cloak - Foil

CNS#109#F
Enchant creatureAs Traveler's Cloak enters, choose a land type.When Traveler's Cloak enters, draw a card.Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

[common] common

Conspiracy

25 Kč
Vyprodáno

[1][U][U] Muzzio, Visionary Architect

CNS#23#N
, : Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

[mythic] mythic

Conspiracy

19 Kč
Vyprodáno

[1][W][W] Council's Judgment

CNS#16#N
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

[rare] rare

Conspiracy

19 Kč
Vyprodáno

Iterative Analysis - Foil

CNS#6#F
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.

[uncommon] uncommon

Conspiracy

19 Kč
Vyprodáno

[4][W][B] Magister of Worth - Foil

CNS#48#F
FlyingWill of the council — When Magister of Worth enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

[rare] rare

Conspiracy

19 Kč
Vyprodáno

[1][B] Tyrant's Choice

CNS#30#N
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature of their choice. If torture gets more votes or the vote is tied, each opponent loses 4 life.

[common] common

Conspiracy

19 Kč
Vyprodáno

[2][G][G] Wolfbriar Elemental - Foil

CNS#182#F
Multikicker (You may pay an additional any number of times as you cast this spell.)When Wolfbriar Elemental enters, create a 2/2 green Wolf creature token for each time it was kicked.

[rare] rare

Conspiracy

19 Kč
Vyprodáno

[G][U] Wood Sage - Foil

CNS#195#F
: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

[uncommon] uncommon

Conspiracy

19 Kč
Vyprodáno

[3][B][G] Spiritmonger - Foil

CNS#193#F
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.: Regenerate Spiritmonger.: Spiritmonger becomes the color of your choice until end of turn.

[rare] rare

Conspiracy

19 Kč
Vyprodáno

Brago's Favor - Foil

CNS#3#F
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)Spells with the chosen name you cast cost less to cast.

[common] common

Conspiracy

19 Kč
Vyprodáno

[5][R][R] Ignition Team - Foil

CNS#34#F
Ignition Team enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield., Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

[rare] rare

Conspiracy

19 Kč
Vyprodáno

[4][B] Drakestown Forgotten - Foil

CNS#27#F
Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards., Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

[rare] rare

Conspiracy

19 Kč
Vyprodáno

[2][B] Victimize

CNS#133#N
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

[uncommon] uncommon

Conspiracy

19 Kč
Vyprodáno

[2] Agent of Acquisitions - Foil

CNS#54#F
Draft Agent of Acquisitions face up.Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

[uncommon] uncommon

Conspiracy

19 Kč
Vyprodáno

[2][B][B] Ill-Gotten Gains

CNS#114#N
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

[rare] rare

Conspiracy

19 Kč
Vyprodáno

[3][G] Gamekeeper - Foil

CNS#165#F
When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

[uncommon] uncommon

Conspiracy

19 Kč
Vyprodáno
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