Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)Equipped creature gets +4/+4 and has vigilance and lifelink.: Return Batterskull to its owner's hand.Equip
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
TrampleWhenever you tap a land for mana, add one mana of any type that land produced.Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Whenever an Equipment you control enters, you may draw a card.Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Flash (You may cast this spell any time you could cast an instant.)When Deceiver Exarch enters, choose one —• Untap target permanent you control.• Tap target permanent an opponent controls.
Enchant creatureEnchanted creature has infect.At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.
As Caged Sun enters, choose a color.Creatures you control of the chosen color get +1/+1.Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
You don't lose the game for having 0 or less life.As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
FlyingInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.): Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equipped creature gets +2/+2 and has protection from red and from white.Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.Equip
: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ( can be paid with either or 2 life.)
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Players can't draw cards.At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.FlyingWhen Chancellor of the Spires enters, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
( can be paid with either or 2 life.)Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)Blighted Agent can't be blocked.
+4: Target player exiles a card from their hand.−3: Exile target permanent.−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.