FlyingGuardian of the Gateless can block any number of creatures.Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
HasteWhen Molten Primordial enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof., Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
VigilanceWhen Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
FlyingBattalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
FlyingWhenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.You may play lands and cast spells from among cards exiled with Nightveil Specter.
Create a token that's a copy of target artifact or creature.Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.), Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.When Prime Speaker Zegana enters, draw cards equal to its power.
Choose one —• Counter target sorcery spell.• Destroy target creature with power 2 or less.• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.