Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
FlyingAt the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
VigilanceWhen Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
FlyingBattalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
FlyingWhenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.You may play lands and cast spells from among cards exiled with Nightveil Specter.
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.When Prime Speaker Zegana enters, draw cards equal to its power.
ReachWhen Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.