Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —• Add .• Put a +1/+1 counter on each creature you control.• Scry 2, then draw a card.
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —• Add .• Put a +1/+1 counter on each creature you control.• Scry 2, then draw a card.
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Equipped creature gets +2/+2 and has protection from green and from white.Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.Equip
When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.TrampleWhenever a commander an opponent controls dies, the Ring tempts you.
This spell costs less to cast, where X is the greatest number of artifacts an opponent controls.Flying, trample, hasteWhenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.Prevent all combat damage that would be dealt this turn by non-Elf creatures.