Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever a Ninja you control deals combat damage to a player, draw a card.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever a Ninja you control deals combat damage to a player, draw a card.
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.Squirrels you control get +1/+1.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.Squirrels you control get +1/+1.
Destroy target artifact.Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Destroy target artifact.Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)