Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever a Ninja you control deals combat damage to a player, draw a card.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever a Ninja you control deals combat damage to a player, draw a card.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.Squirrels you control get +1/+1.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.Squirrels you control get +1/+1.
Whenever another Bear you control enters, choose one —• Put two +1/+1 counters on target Bear.• Target Bear you control fights target creature you don't control.
Whenever another Bear you control enters, choose one —• Put two +1/+1 counters on target Bear.• Target Bear you control fights target creature you don't control.
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")