Enchant creatureWhen Stay Hidden, Stay Silent enters, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.
Enchant creatureWhen Stay Hidden, Stay Silent enters, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.
Lands you control have ": Add one mana of any color."(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand.(You may cast either half. That door unlocks on the...
Lands you control have ": Add one mana of any color."(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand.(You may cast either half. That door unlocks on the...
Impossible Inferno deals 6 damage to target creature.Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.
Impossible Inferno deals 6 damage to target creature.Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.