FlyingWhenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.: Vampiric Dragon deals 1 damage to target creature.
Krosan Verge enters tapped.: Add ., , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
TrampleWhenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.Cycling (, Discard this card: Draw a card.)
You may pay and return a basic land you control to its owner's hand rather than pay this spell's mana cost.Mistvein Borderpost enters tapped.: Add or .
Imprint — When Duplicant enters, you may exile target nontoken creature.As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
Destroy target artifact or enchantment.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Choose two —• Target player gains 7 life.• Put target noncreature permanent on top of its owner's library.• Target player shuffles their graveyard into their library.• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
When you cast this spell, you may return target creature card from your graveyard to the battlefield.Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Multikicker (You may pay an additional any number of times as you cast this spell.)This artifact enters with a charge counter on it for each time it was kicked.: Add for each charge counter on this artifact.
Cycling (, Discard this card: Draw a card.)When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)When Shriekmaw enters, destroy target nonartifact, nonblack creature.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Whenever you're dealt damage, put that many charge counters on Sun Droplet.At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)