Archenemy
[4][U] Spin into Myth
ARC#8#N
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
Archenemy
[uncommon] uncommon
[3][B] Makeshift Mannequin
ARC#20#N
Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
Archenemy
[uncommon] uncommon
[1][R][R] Volcanic Fallout
ARC#51#N
This spell can't be countered.Volcanic Fallout deals 2 damage to each creature and each player.
[uncommon] uncommon
Archenemy
[4] Skullcage
ARC#115#N
At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
[uncommon] uncommon
Archenemy
[1] Aether Spellbomb
ARC#102#N
, Sacrifice Aether Spellbomb: Return target creature to its owner's hand., Sacrifice Aether Spellbomb: Draw a card.
Archenemy
[common] common
[1][G][G] Yavimaya Dryad
ARC#75#N
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)When Yavimaya Dryad enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
[uncommon] uncommon
Archenemy
[4][G][G][G] Molimo, Maro-Sorcerer
ARC#64#N
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
[rare] rare
Archenemy