Choose one —• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)• Target creature gets +2/-1 until end of turn.• Target player discards a card.
Each Sliver card in each player's hand has slivercycling .Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Flash (You may cast this spell any time you could cast an instant.)When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Creatures you control get +1/+0 until end of turn.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
FlashWhen Muck Drubb enters, change the target of target spell that targets only a single creature to Muck Drubb.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Shivan Meteor deals 13 damage to target creature.Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)When Shriekmaw enters, destroy target nonartifact, nonblack creature.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Brine Elemental is turned face up, each opponent skips their next untap step.
Shadow (This creature can block or be blocked by only creatures with shadow.)Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.