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[2][W][W] Angry Mob

DRK#1#N
TrampleDuring your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.

[uncommon] uncommon

The Dark

25 Kč
Vyprodáno

[1][G] Scarwood Hag

DRK#86#N
, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.): Target creature loses forestwalk until end of turn.

[uncommon] uncommon

The Dark

25 Kč
Vyprodáno

[6] Runesword

DRK#107†#N
, : Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

[uncommon] uncommon

The Dark

25 Kč
Vyprodáno

[1][R][R] Goblin Caves

DRK#64#N
Enchant landAs long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

[common] common

The Dark

25 Kč
Vyprodáno

[4] Reflecting Mirror

DRK#106#N
, : Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.

[uncommon] uncommon

The Dark

25 Kč
Vyprodáno

[G] Whippoorwill

DRK#91#N
, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

[uncommon] uncommon

The Dark

25 Kč
Vyprodáno
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