The Dark
[3][R][R] Fissure
DRK#63#N
Destroy target creature or land. It can't be regenerated.
[common] common
The Dark
[1][R][R] Goblin Shrine
DRK#68#N
Enchant landAs long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
[common] common
The Dark
[W] Miracle Worker
DRK#13#N
: Destroy target Aura attached to a creature you control.
[common] common
The Dark
[2][B] Inquisition
DRK#47#N
Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
[common] common
The Dark
[6] Runesword
DRK#107#N
, : Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
[uncommon] uncommon
The Dark
[R] Goblin Digging Team
DRK#65#N
, Sacrifice Goblin Digging Team: Destroy target Wall.
[common] common
The Dark