The Dark
[2][R][R] Goblin Wizard
DRK#69#N
: You may put a Goblin permanent card from your hand onto the battlefield.: Target Goblin gains protection from white until end of turn.
The Dark
[rare] rare
City of Shadows
DRK#116#N
, Exile a creature you control: Put a storage counter on City of Shadows.: Add for each storage counter on City of Shadows.
[rare] rare
The Dark
[1][W][W] Preacher
DRK#16#N
You may choose not to untap Preacher during your untap step.: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
The Dark
[rare] rare
[R][R][R] Ball Lightning
DRK#57#N
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Haste (This creature can attack and as soon as it comes under your control.)At the beginning of the end step, sacrifice this creature.
The Dark
[rare] rare
[G] Elves of Deep Shadow
DRK#76#N
: Add . Elves of Deep Shadow deals 1 damage to you.
The Dark
[uncommon] uncommon
Maze of Ith
DRK#117#N
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
[uncommon] uncommon
The Dark
[B][B][B] Season of the Witch
DRK#52#N
At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
The Dark
[rare] rare
[0] Tormod's Crypt
DRK#112#N
, Sacrifice Tormod's Crypt: Exile target player's graveyard.
The Dark
[uncommon] uncommon
[1][U][U] Mana Vortex
DRK#31#N
When you cast this spell, counter it unless you sacrifice a land.At the beginning of each player's upkeep, that player sacrifices a land of their choice.When there are no lands on the battlefield, sacrifice Mana Vortex.
The Dark
[rare] rare
[2] Fellwar Stone
DRK#102#N
: Add one mana of any color that a land an opponent controls could produce.
The Dark
[uncommon] uncommon