At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.Equip
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Each opponent sacrifices a creature or planeswalker of their choice.II — Each opponent discards a card.III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.II — Destroy all nonartifact creatures.III — Exile all opponents' graveyards.
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 2/2 white Knight creature token with vigilance.III — Knights you control get +2/+1 until end of turn.
When Navigator's Compass enters, you gain 3 life.: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.−1: Put a card you own with a silver counter on it from exile into your hand.−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Reach, trampleMultani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard., Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.