Kicker (You may pay an additional as you cast this spell.)MenaceWhen Josu Vess, Lich Knight enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.II — Destroy all nonartifact creatures.III — Exile all opponents' graveyards.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
TrampleTraxos, Scourge of Kroog enters tapped and doesn't untap during your untap step.Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice.III — Return all tapped creatures to their owners' hands.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Target player shuffles up to three target cards from their graveyard into their library.Draw a card.When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Return all legendary permanent cards from your graveyard to the battlefield.
HasteWhenever one or more creatures you control attack, add that much mana in any combination of and/or . Until end of turn, you don't lose this mana as steps and phases end.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and as soon as it comes under your control.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 2/2 white Knight creature token with vigilance.III — Knights you control get +2/+1 until end of turn.