Reach (This creature can block creatures with flying.)Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Whenever another creature dies, each opponent loses 1 life.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Whenever a Dragon you control enters, put a gold counter on Dragon's Hoard., Remove a gold counter from Dragon's Hoard: Draw a card.: Add one mana of any color.
Take an extra turn after this one.If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
When Liliana's Contract enters, you draw four cards and you lose 4 life.At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
+1: Put a +1/+1 counter on each of up to two target creatures.−2: Return target creature card with mana value 2 or less from your graveyard to the battlefield.−7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
Flying, vigilanceWhenever a creature you control with defender enters, draw a card.Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.−3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.−3: Destroy target artifact, enchantment, or creature with flying.−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and...
+2: You gain 1 life for each creature you control.−3: Creatures you control get +2/+2 until end of turn.−9: Put X +1/+1 counters on target creature, where X is your life total.