Hungering Hydra enters with X +1/+1 counters on it.Hungering Hydra can't be blocked by more than one creature.Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
, : Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
+2: Put two +1/+1 counters on up to one target creature.−3: Target creature you control deals damage equal to its power to target creature you don't control.−9: Creatures you control get +4/+4 and gain trample until end of turn.
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.
Whenever equipped creature deals combat damage to a player, you may draw a card.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When Lena, Selfless Champion enters, create a 1/1 white Soldier creature token for each nontoken creature you control.Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
FlyingWhenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.: Dragons you control get +1/+0 until end of turn.
FlyingWhenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
+1: Draw a card.0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.−7: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.Equip