+1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
+1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
+1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
: Add .: Add one mana of any color. Spend this mana only to cast a legendary spell.: Add one mana of any color among legendary permanents you control., , Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.