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[1] Magma Mine

VIS#149#N
: Put a pressure counter on Magma Mine., Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[1][G] Feral Instinct

VIS#107#N
Target creature gets +1/+1 until end of turn.Draw a card at the beginning of the next turn's upkeep.

[common] common

Visions

7 Kč
Vyprodáno

[1][W] Peace Talks

VIS#15#N
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[2][W] Knight of Valor

VIS#11#N
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.): Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn.

[common] common

Visions

7 Kč
Vyprodáno

[2][R] Suq'Ata Lancer

VIS#96#N
HasteFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

[common] common

Visions

7 Kč
Vyprodáno

[1][W] Remedy

VIS#17#N
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

[common] common

Visions

7 Kč
Vyprodáno

[1][B] Vampirism

VIS#73#N
Enchant creatureWhen Vampirism enters, draw a card at the beginning of the next turn's upkeep.Enchanted creature gets +1/+1 for each other creature you control.Other creatures you control get -1/-1.

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[4][R] Talruum Champion

VIS#97#N
First strikeWhenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.

[common] common

Visions

7 Kč
Vyprodáno
Zobrazení 109-120 z 167 položek
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