Visions
[1][W][B] Righteous War
VIS#134#N
White creatures you control have protection from black.Black creatures you control have protection from white.
[rare] rare
Visions
[B][B][B] Kaervek's Spite
VIS#63#N
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.Target player loses 5 life.
[rare] rare
Visions
[G] Elephant Grass
VIS#104#N
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Black creatures can't attack you.Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.
[uncommon] uncommon
Visions
[2][G] Uktabi Orangutan
VIS#123#N
When Uktabi Orangutan enters, destroy target artifact.
[uncommon] uncommon
Visions
[3][U][U] Desertion
VIS#30#N
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
[rare] rare
Visions
[1][U][U] Teferi's Realm
VIS#44#N
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
[rare] rare
Visions
[3][R] Elkin Lair
VIS#78#N
At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
[rare] rare
Visions
[U][U] Flooded Shoreline
VIS#32#N
, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
[rare] rare
Visions
[U] Vision Charm
VIS#49#N
Choose one —• Target player mills four cards.• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
[common] common
Visions
[1][U][U] Three Wishes
VIS#45#N
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
[rare] rare
Visions