Visions
[4][R][R] Fireblast
VIS#79#N
You may sacrifice two Mountains rather than pay this spell's mana cost.Fireblast deals 4 damage to any target.
[common] common
Visions
[G] Elephant Grass
VIS#104#N
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Black creatures can't attack you.Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.
[uncommon] uncommon
Visions
[G][U] Pygmy Hippo
VIS#133#N
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.
[rare] rare
Visions
[3][B][B] Aku Djinn
VIS#51#N
TrampleAt the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
[rare] rare
Visions
[2][W] Equipoise
VIS#3#N
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their...
[rare] rare
Visions
[3][U][U] Desertion
VIS#30#N
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
[rare] rare
Visions
[3][W] Eye of Singularity
VIS#4#N
When Eye of Singularity enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.
[rare] rare
Visions
[3][U] Rainbow Efreet
VIS#41#N
Flying: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
[rare] rare
Visions
[U][U] Flooded Shoreline
VIS#32#N
, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
[rare] rare
Visions