Choose one —• Target player discards a card.• Target creature gets +2/-1 until end of turn.• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Choose one —• Destroy target artifact creature.• Attacking creatures get +1/+0 until end of turn.• Target creature with power 2 or less can't be blocked this turn.
Haste (This creature can attack and as soon as it comes under your control.)At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
FlyingPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.): Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand., Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.