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[W][W] Gossamer Chains

VIS#6#N
Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

Visions

[common] common

7 Kč
Vyprodáno

[1][W] Relic Ward

VIS#16#N
You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.Enchant artifactEnchanted artifact has shroud. (It can't be the target of spells or abilities.)

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[3] Dragon Mask

VIS#144#N
, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)

Visions

[uncommon] uncommon

7 Kč
Vyprodáno

[2][B] Coercion

VIS#54#N
Target opponent reveals their hand. You choose a card from it. That player discards that card.

[common] common

Visions

7 Kč
Vyprodáno

[3][G] Bull Elephant

VIS#101#N
When Bull Elephant enters, sacrifice it unless you return two Forests you control to their owner's hand.

Visions

[common] common

7 Kč
Vyprodáno

[1][B] Fallen Askari

VIS#59#N
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)Fallen Askari can't block.

Visions

[common] common

7 Kč
Vyprodáno

[2][R] Dwarven Vigilantes

VIS#77#N
Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

[common] common

Visions

7 Kč
Vyprodáno

[B] Death Watch

VIS#57#N
Enchant creatureWhen enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.

Visions

[common] common

7 Kč
Vyprodáno

[1] Magma Mine

VIS#149#N
: Put a pressure counter on Magma Mine., Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.

Visions

[uncommon] uncommon

7 Kč
Vyprodáno

[1][G] Feral Instinct

VIS#107#N
Target creature gets +1/+1 until end of turn.Draw a card at the beginning of the next turn's upkeep.

Visions

[common] common

7 Kč
Vyprodáno

[1][W] Peace Talks

VIS#15#N
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[2][W] Knight of Valor

VIS#11#N
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.): Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn.

Visions

[common] common

7 Kč
Vyprodáno

[2][R] Suq'Ata Lancer

VIS#96#N
HasteFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Visions

[common] common

7 Kč
Vyprodáno

[1][W] Remedy

VIS#17#N
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

[common] common

Visions

7 Kč
Vyprodáno

[1][B] Vampirism

VIS#73#N
Enchant creatureWhen Vampirism enters, draw a card at the beginning of the next turn's upkeep.Enchanted creature gets +1/+1 for each other creature you control.Other creatures you control get -1/-1.

Visions

[uncommon] uncommon

7 Kč
Vyprodáno

[4][R] Talruum Champion

VIS#97#N
First strikeWhenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.

Visions

[common] common

7 Kč
Vyprodáno
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