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Everglades

VIS#162#N
Everglades enters tapped.When Everglades enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand.: Add .

Visions

[uncommon] uncommon

19 Kč
Vyprodáno

[4][U][R] Firestorm Hellkite

VIS#130#N
Flying, trampleCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

[rare] rare

Visions

19 Kč
Vyprodáno

[2][G][G] Rowen

VIS#119#N
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

[rare] rare

Visions

15 Kč
Vyprodáno

[1][G] River Boa

VIS#118#N
Islandwalk (This creature can't be blocked as long as defending player controls an Island.): Regenerate River Boa.

[common] common

Visions

15 Kč
Vyprodáno

[2][U][U] Dream Tides

VIS#31#N
Creatures don't untap during their controllers' untap steps.At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.

[uncommon] uncommon

Visions

15 Kč
Vyprodáno

[1][W][U] Guiding Spirit

VIS#131#N
Flying: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

[rare] rare

Visions

15 Kč
Vyprodáno

[U] Vanishing

VIS#48#N
Enchant creature: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

[common] common

Visions

15 Kč
Vyprodáno
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