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[1][B][B] Suq'Ata Assassin

VIS#69#N
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[4] Brass-Talon Chimera

VIS#142#N
First strikeSacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[1][G] Feral Instinct

VIS#107#N
Target creature gets +1/+1 until end of turn.Draw a card at the beginning of the next turn's upkeep.

[common] common

Visions

7 Kč
Vyprodáno

[1][W] Peace Talks

VIS#15#N
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[2][U] Shimmering Efreet

VIS#42#N
FlyingPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)

[uncommon] uncommon

Visions

7 Kč
Vyprodáno

[2][W] Knight of Valor

VIS#11#N
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.): Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn.

[common] common

Visions

7 Kč
Vyprodáno

[2][R] Suq'Ata Lancer

VIS#96#N
HasteFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

[common] common

Visions

7 Kč
Vyprodáno

[1][W] Remedy

VIS#17#N
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

[common] common

Visions

7 Kč
Vyprodáno

[1][B] Vampirism

VIS#73#N
Enchant creatureWhen Vampirism enters, draw a card at the beginning of the next turn's upkeep.Enchanted creature gets +1/+1 for each other creature you control.Other creatures you control get -1/-1.

[uncommon] uncommon

Visions

7 Kč
Vyprodáno
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