Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Choose one —• Create a 2/2 green and white Elf Knight creature token with vigilance.• Destroy target artifact or enchantment.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Choose one —• Create a 2/2 green and white Elf Knight creature token with vigilance.• Destroy target artifact or enchantment.
This spell costs less to cast if it targets a creature you control with a +1/+1 counter on it.Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
This spell costs less to cast if it targets a creature you control with a +1/+1 counter on it.Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Silhana Ledgewalker can't be blocked except by creatures with flying.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
When Azorius Justiciar enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
At the beginning of each opponent's upkeep, exile all cards from your hand face down.At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.