Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.Return two target creatures to their owners' hands.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)When Shriekmaw enters, destroy target nonartifact, nonblack creature.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Enchant creatureEnchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Choose one —• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.• Return target creature card from your graveyard to your hand.• Target creature gains flying until end of turn.
FlashWhen Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.Cycling (, Discard this card: Draw a card.)