Destroy all creatures. They can't be regenerated.Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Junk Golem enters with three +1/+1 counters on it.At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it., Discard a card: Put a +1/+1 counter on Junk Golem.
Enchant creatureAt the beginning of each upkeep, put a plague counter on Traveling Plague.Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
Target creature gets +3/+0 and gains haste until end of turn.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
: Prevent the next 2 damage that would be dealt to any target this turn.Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.
, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.