Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Whenever you win a coin flip, put a luck counter on Chance Encounter.At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
: Add . Centaur Garden deals 1 damage to you.Threshold — , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.If you would gain life, draw that many cards instead.When Nefarious Lich leaves the battlefield, you lose the game.
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.: Regenerate Mortivore. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)