Odyssey

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[3][W] Mystic Zealot

ODY#36#N
Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

[common] common

Odyssey

7 Kč
Vyprodáno

[1][G] Rites of Spring

ODY#265#N
Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

[common] common

Odyssey

7 Kč
Vyprodáno

[1][G] Muscle Burst

ODY#252#N
Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

[common] common

Odyssey

7 Kč
Vyprodáno

[2][W] Hallowed Healer

ODY#25#N
: Prevent the next 2 damage that would be dealt to any target this turn.Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

[common] common

Odyssey

7 Kč
Vyprodáno

[3][U] Dreamwinder

ODY#83#N
Dreamwinder can't attack unless defending player controls an Island., Sacrifice an Island: Target land becomes an Island until end of turn.

[common] common

Odyssey

7 Kč
Vyprodáno

[2][R] Demoralize

ODY#184#N
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

[common] common

Odyssey

7 Kč
Vyprodáno

[3][B] Patriarch's Desire

ODY#156#N
Enchant creatureEnchanted creature gets +2/-2.Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

[common] common

Odyssey

7 Kč
Vyprodáno
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