As Six-y Beast enters, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters.
As Boomstacker enters and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)Boomstacker gets +1/+1 for each die in its stack.Boomstacker attacks each combat if able.When the stack falls, sacrifice Boomstacker.
When this creature enters, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.
FlyingWhenever you attack with two or more creatures,Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield.: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair., Sacrifice Entirely Normal Armchair: Destroy target attacking creature.
First strike, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)
This spell costs more to cast for each ten years you've been alive.Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.Avatar of Me is the color of your eyes.
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.), : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.