Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Reach, lifelinkOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each other creature you control without a +1/+1 counter on it has outlast .
At the beginning of your end step, choose one —• You gain 1 life.• Return target creature card with mana value 1 from your graveyard to the battlefield.
If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.Mine Collapse deals 5 damage to target creature or planeswalker.
Multikicker (You may pay an additional any number of times as you cast this spell.)Flametongue Yearling enters with a +1/+1 counter on it for each time it was kicked.When Flametongue Yearling enters, it deals damage equal to its power to target creature.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)Sacrifice an artifact: Put a +1/+1 counter on target creature.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)Sacrifice an artifact: Put a +1/+1 counter on target creature.
Exile target tapped creature.Forecast — , Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Exile target tapped creature.Forecast — , Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.Whenever a nontoken creature you control dies, you may pay . If you do, return Squirrel Sanctuary to its owner's hand.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Aftermath (Cast this spell only from your graveyard. Then exile it.)Ruin deals damage to target creature equal to the number of lands you control.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Aftermath (Cast this spell only from your graveyard. Then exile it.)Ruin deals damage to target creature equal to the number of lands you control.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
Choose one —• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Choose one —• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Enchant creatureEnchanted creature gets -4/-4.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Enchant creatureEnchanted creature gets -4/-4.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)