Suspend 4—Until end of turn, you may play lands and cast spells from your graveyard.If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Converge — When Radiant Epicure enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
Converge — When Radiant Epicure enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
Whenever you win a coin flip, put a luck counter on Chance Encounter.At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
Whenever you win a coin flip, put a luck counter on Chance Encounter.At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
VigilanceEnrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
VigilanceEnrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
TrampleSuspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
TrampleSuspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)