When Burdened Aerialist enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.
When Burdened Aerialist enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.
When Young Necromancer enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
When Young Necromancer enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
MenaceModular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
MenaceModular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
TrampleSuspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
TrampleSuspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
First strikeWhen Arcbound Shikari enters, put a +1/+1 counter on each other artifact creature you control.Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever you discard a card, you may pay . If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)