Discard a card: Cabal Initiate gains lifelink until end of turn.Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
Discard a card: Cabal Initiate gains lifelink until end of turn.Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
Delirium — When Prophetic Titan enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.• Prophetic Titan deals 4 damage to any target.• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Delirium — When Prophetic Titan enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.• Prophetic Titan deals 4 damage to any target.• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Reach, lifelinkOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each other creature you control without a +1/+1 counter on it has outlast .
Reach, lifelinkOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each other creature you control without a +1/+1 counter on it has outlast .
ReachMorbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
ReachMorbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")